The Introduction to C++ training course examines the core concepts, language syntax, and APIs required to build C++ applications.
The course begins with a brief review of C concepts and then transitions into an examination of what C++ adds to this picture. Emphasis is placed on the value of C++ in enabling and enhancing code-reuse and code-evolution. During the course, some of the more modern, advanced features of C++ such as the Standard Template Library are touched upon.
- Understand the core C++ language syntax
- Identify core object-oriented concepts
- Describe the 3 types of polymorphism
- Write and use incomplete (abstract) classes
- Design and use class hierarchies
- Work with the C++ try/catch exception model
- Use “const” intelligently
- Describe the basic use of C++ templates
- Make basic use of the STL
What You'll Learn
In the Introduction to C++ training course you’ll learn:
- Day One:
- Background C ideas
- Introduction and basics of Object-Oriented Programming
- Abstract data types and classes
- Functions: Arguments and return types
- Day Two:
- Functions: Types and overloading
- Class hierarchies and inheritance
- Day Three:
- Constructors and destructors
- Other topics: Efficiencies, I/O, exceptions, constants, templates
- The Standard Template Library
Meet Your Instructor
Peter started programming before he learned how to use a keyboard properly, after messing around with a Commodore 64, BASIC, and a few cassette tapes.
Starting in the late 1990’s Peter became a passionate contributor to the open source community. As an active participant he has submitted bug fixes and new features to several projects and has released many of his own software packages as open source.
In 2006 Peter left upper management and became a freelance software...Julian
Julian first touched fingers to keypunch in 1972, punching Fortran code onto cards at Imperial College in London (England, that is) and soon moved onto Macro-11 programming on PDP-11s. This qualifies him as a Real Programmer, and until recently, he even had a PDP-11 in his garage at home to remind him of better times.
He learnt Fortran while becoming a geologist at Imperial College, but he has never practised in the rock business, as he succumbed to the...Andrew S
Andrew is a mathematician turned software engineer who loves building systems. After graduating with a PhD in pure math, he became fascinated by software startups and has since spent 20 years learning. During this period, he’s worked on a wide variety of projects and platforms, including big data analytics, enterprise optimization, mathematical finance, cross-platform middleware, and medical imaging.
In 2001, Andrew served as company architect at ProfitLogic, a pricing optimization startup...