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Java Threaded Programming

Course Summary

The Java Threaded Programming training course is designed to create multi-threaded Java applications, using both the core Java language thread (java.lang.Thread) features as well as the Java concurrency packages (java.util.concurrent).

Java Threaded Programming begins by examining the multi-threaded capabilities built into the Java language and the Java Virtual Machine (JVM). Next, it transitions into the advanced discussion around multi-threading Java capabilities found in the java.util.concurrent package. The course concludes by examining the common issues encountered when creating a multi-threaded application.

Purpose
Learn how to build high-performing multithreaded Java applications.
Audience
Experienced Java programmers with little-to-no background in multi-threaded application development needing write multi-threaded stand-alone applications.
Role
Software Developer
Skill Level
Advanced
Style
Workshops
Duration
3 Days
Related Technologies
Java

 

Productivity Objectives
  • Apply the java.lang threaded model
  • Employ the java.util concurrent threading model
  • Identify and demonstrate alternative mechanisms for achieving thread safety

What You'll Learn:

In the Java Threaded Programming training course, you'll learn:
  • Using Core Concepts
    • Introduction to concurrent programming
    • Java's two threading models
      • java.lang
      • java.util.concurrent
  • Using java.lang.Thread and java.lang.Runnable
    • Thread vs. Runnable
    • Writing asynchronous threads
    • Pausing execution of threads
    • Synchronizing threads
    • Using wait() and notify()
  • Using Concurrent Libraries
  • Using Concurrent Collections
    • Lists
    • Sets
    • Maps
    • Queues
    • Iterators
  • Using Execution Framework
    • Executor services
    • Thread pools
    • Using Future
    • Using Fork-Join
  • Using Synchronizers
    • Latches
    • Barriers
    • Semaphores
    • Locks
  • Using Atomics
    • volatile
    • java.util.concurrent.atomic package
    • Adders
  • Best Practices
    • Starvation, deadlock and livelock
    • Immutable objects
    • Exception and Error handling
    • When to use what
“I appreciated the instructor's technique of writing live code examples rather than using fixed slide decks to present the material.”

VMware

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