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Introduction to Mobile Application Design

Course Summary

The Introduction to Mobile Application Design course is designed to demonstrate how to utilize principles for designing effective user experiences across mobile web platforms.

The course starts with an exploration of the mobile design process and moves on to cover general user interface design principles like integrity, consistency, and feedback. Next, it explores how to best capture user input and how to design visuals and User Interfaces (UIs) that work well on a smaller screen size. The course ends with a study of responsive design, including an exploration of grids, fixed and fluid designs.

Purpose
Learn how to use principles for designing effective user experiences across mobile web platforms.
Audience
Developers looking to grow their mobile apps design knowledge.
Role
Web Developer
Skill Level
Introduction
Style
Hack-a-thon - Learning Spikes - Workshops
Duration
2 Days
Related Technologies
UI/UX

 

Productivity Objectives
  • Differentiate differences in smartphone UI design versus traditional UI design
  • List the four general principles of User Interface Design
  • Explain the task-focused principles of mobile design
  • Describe and list input design principles
  • Identify constraints placed on UI components

What You'll Learn:

In the Introduction to Mobile Application Design training course, you'll learn:
  • Mobile Design Process
    • Define the application
    • Design the application
    • Validate the flow and interactions
    • Prototype and fast user feedback
  • General User Interface Design Principles
    • Integrity
    • Consistency
    • Feedback
    • Interaction metaphors
    • Control
    • Creating intuitiveness
  • Mobile Design Principles
    • What's the focus?
    • Task focused
    • Content focused
    • Interaction focused
  • User Input Design Principles
    • General user input
    • Input guidelines, sizing, placement, etc
    • Navigation and gestures
    • Alerting, keyboards, dialogs
    • Dealing with modality
  • UI Components and Visual Elements
    • Components
    • Paradigms and placements
    • Visual elements
    • Orientation changes
  • Responsive Design
    • Why do we need this now?
    • Mobile first
    • Grids
    • Fixed vs. fluid
    • Optimization
“I appreciated the instructor's technique of writing live code examples rather than using fixed slide decks to present the material.”

VMware

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