The User Experience (UX) - Research and Design training course is designed to demonstrate the principles of User-centered design and the value of User Experience (UX) to an organization, as well as the tools and activities a UX Researcher or Designer engages with to bring best practices within the product lifecycle.
The course begins by introducing the tools that are available to properly conduct user feedback and usability sessions, as well as evaluate those findings. Next, it introduces the tools and skills needed to develop sketches, wireframes, interactive prototypes and high-fidelity mockups. The course concludes by focusing on the philosophies and basics required to build an intuitive user experience in any digital environment.
Purpose
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Learn about the principles of user-centered design and the value of user experience. |
Audience
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Developers wishing to incorporate better usability into their software. |
Role
| Business Analyst - Project Manager - Software Developer - System Administrator - Technical Manager - Web Developer |
Skill Level
| Introduction |
Style
| Workshops |
Duration
| 3 Days |
Related Technologies
| Design Patterns | UI/UX |
Productivity Objectives
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Identify the fundamental principles of User Experience and User-Centered Design
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Introduce various UX roles including User Researcher UX Designer User Interface (UI) Designer and others
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Cite the general principles of UX
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Describe the process of gathering user feedback
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Distinguish the difference between qualitative and quantitative analysis
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Demonstrate at least four tools used for UX Design
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Analyze a usability case
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Test an application