The Introduction to Web and Mobile Usability course is designed to demonstrate how to improve the user experience of web and mobile applications using usability theories and design principles.
The course begins with a study of usability theories and design principles. Next, it explores how usability can be prototyped and tested for better results. The course concludes with a discussion on mobile usability and how techniques differ for screens of different sizes.
Purpose
|
Learn how to improve the user experience of web and mobile applications using usability theories and design principles. |
Audience
|
Experienced web designers looking to improve the functional aspects of their web site through usability practices. |
Role
| Technical Manager |
Skill Level
| Introduction |
Style
| Hack-a-thon - Learning Spikes - Workshops |
Duration
| 2 Days |
Related Technologies
| Web Design | UI/UX |
Productivity Objectives
- Describe usability and design principles that help developers and designers create better applications
- Prototype user-friendly and usability-first applications that are responsive for mobile and web use
- Explorer common features of both good and bad user experiences
- Apply the usability and user-centered design process to prototyping a basic application