Develop Intelligence
Agile Testing
An intensive exploration of Agile Testing roles and techniques.

The Agile Testing training course covers an overview of Agile, then dives deeply into Agile Testing techniques and the role of the Agile Tester.

This course can be customized to include intensive hands-on sessions in TDD, ATDD and Mocks, to help you round out your testing knowledge and understanding.

After this course, you will be able to:

  • Gain a basic understanding of Agile
  • Understand the Scrum Fundamentals, Artifacts and Roles
  • Understand the role of a tester on an Agile team
  • Understand the Agile Testing Pyramid
  • Get some exposure to Agile testing tools
  • Compare Test-driven Development (TDD), Acceptance Test-driven Development (ATDD) and Behavior-driven Development (BDD)
This course will be delivered in 5 Days

DI will work with you and your team to define the most appropriate delivery structure, schedule and dates. Structure, schedule and dates will be determined by project schedule, team availability and classroom availability. And of course, it will also be determined by DI’s instructor availability.

In the Agile Testing training course you’ll learn:

  • Agile Overview
    • The Agile Potential
    • The Agile Manifesto
    • Agile Alone is Not Enough
    • Can Agile fail?
    • THE Best Agile
  • SCRUM Overview (covers roles, artifacts and ceremonies)
    • Stories: Making it Manageable
    • Stories
    • Acceptance Criteria – Where and When
    • Why Object-oriented Principles are Critical to Agile
    • Sprint Planning Meeting
    • Just Enough…and no More
    • Controlling Chaos
  • Sprint
    • Creating a Sense of Urgency
    • Driving Your Project
    • Conducting the Daily Scrum
    • Chickens and Pigs
    • Life is …Daily!
    • Doing Iterative Development
    • Design
    • Test
    • Code
    • Refactor
    • Sprint Review Meeting
  • Product Owner: Roles and Responsibilities
    • Requirements and the Product Backlog
    • Building a Product Backlog
    • User Roles and Personas
    • Acceptance Criteria
    • Story Workshops
    • Story Aggregation and Decomposition
    • Spikes and Special Stories
  • Agile Tester Roles and Responsibilities
    • Overlapping Roles
    • Testers Should be on the Team
    • Test Plans
    • The End Game
  • Whole Team Approach
    • Team Commitment to Quality
    • Teams Test
    • Pairing Testers and Developers
  • The Agile Testing Pyramid
    • Agile Testing Quadrants
    • Unit Test
    • Acceptance Test
    • GUI Test
    • Manual Test
  • Overview of Test Automation and Automation Tools
    • JUnit and Testing First (TDD)
    • Continuous Integration
    • Acceptance Testing (ATDD)
    • Behavior Driven Development (BDD)
    • Brief Overview of Tools
    • Cucumber, easyB
    • Selenium
    • Jenkins/Hudson
    • Sonar
    • Exploratory Testing
    • Exploratory vs Scripting
    • Concurrent Design and Execution
    • Motivation for Exploratory Testing
  • Test-driven Development
    • Definitions and Uses of Test-driven Development
    • Principles and Techniques of Test-driven Development
    • Test-driven Development Benefits
    • Best Practices in Test-driven Development
    • Test-driven Developments Anti-Patterns
  • Mock Objects
    • Mock Objects – why?
    • Test Fakes, Stubs, Doubles
    • Collaborating Objects – Testing the Code in the Middle
    • Suggested Tools to Help
  • Acceptance Test-driven Development (ATDD)
    • Choose Your Story
    • Writing Test(s) for Your Story
    • Consider Automating the Tests
    • Implementing the Functionality
    • The ATTD Micro-cycle
    • To Mock or not to Mock
    • What Can go Wrong
    • Iteration Planning
    • Epic Planning
    • Managing Scope
    • Knowing When You’re Done

Call us at (877) 629-5631